Engineering
2025

From Idea to Launch: Building Our First Sports Platform

The honest journey of creating the Junior Sables platform - the late nights, the "aha!" moments, and what we wish we knew before starting. A candid look at real software development.

From Idea to Launch: Building Our First Sports Platform


Building the Junior Sables rugby platform was one of our most challenging and rewarding projects. Here's the real story - the good, the bad, and what we'd do differently.


The Beginning


It started with a simple question: "Can you build us a platform to manage our rugby team?" We said yes, thinking it would be straightforward. We were wrong.


The Reality Check


Week 1: We thought we understood the requirements.

Week 2: We realized we had no idea what managing a sports team actually involved.

Week 3: We started over.


What We Built


The platform needed to handle:

  • Player registration and profiles
  • Match scheduling and results
  • Team communication
  • Statistics tracking
  • Media gallery
  • Fan engagement

Each feature seemed simple until we started building it.


The Late Nights


There were many. The night before the first match, we were still fixing bugs. The database crashed at 2 AM. We learned that "it works on my machine" is the most dangerous phrase in software development.


The "Aha!" Moments


1. User Testing is Everything: What made sense to us didn't make sense to coaches who just wanted to see who was available for Saturday's match.


2. Mobile First, Always: Coaches and players use phones, not laptops. We redesigned everything for mobile.


3. Simple is Better: We removed half the features we built because they were confusing. The platform got better when we simplified it.


What We Wish We Knew


1. Start with user interviews, not code

2. Build the simplest version first, then add features

3. Test with real users early and often

4. Sometimes the best feature is the one you remove


The Launch


It wasn't perfect. There were bugs. But it worked. And more importantly, the team started using it. Real users, real matches, real results.


The Lesson


Software development isn't about writing perfect code. It's about solving real problems for real people. The Junior Sables platform works because we listened, adapted, and kept it simple.


Building software is a journey, not a destination. And we're still learning.

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